quite scientific, but how do they make graphic programs for things such as online fashion games like stardoll?
how do they make the fashion for stardoll (online fashion game) with the graphic programs? how do they make the design etc.. please answer, i know ur not software develors but some clue. will be awarding top answer, no sh!t please.
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- Never heard of stardoll, but I have some experience creating 3D graphics for games. They most likely use a graphics engine or tool to create the 3D model.
- Okay, I was just over at Stardoll dressing Jade Puget and the first thing I have to say is is looks like Flash. That said, in essence you have two types of graphics libraries, there is 3D which is suggested above and isn't relevant here, and there is 2D which is sometimes called sprite animation, where you have a series of 2D images (called "sprites") which you move, manipulate and substitute for each other sequentially. Flash is sometimes used for both and it's the most commonly used package for Sprite animation, so I have to hazard the guess that that is how they do it. Since I'm an Open Source kinda guy and Flash is both closed source and proprietary, I suggest you track down and read their documentation because I won't. EDIT: sprites are bitmaps: that is collections of bytes which map out the images -- there is for example a bitmap of the screen you are loooking at on the computer. While it isn't called a sprite per se, it's a collection of objects most of which can be called or used as sprites. That's how Stardoll works, with bitmaps or sprites.